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Michelin Award Show

I created an interactive LED wall for the Michelin Award Show with immersive snowfall and fluid wind-dust effects that reacted to audience movements.

Commissioned by Chemistry Creative, I developed an interactive LED wall for the Michelin Award Show, blending visual aesthetics with interactivity. Using TouchDesigner’s ParticlesGPU, I created a snowfall effect where attendees could interact with the falling snow in real time. In addition, a fluid system simulated wind-dust visuals, adding depth and elegance to the display. The installation created a serene and magical atmosphere, capturing the attention of the audience and enhancing the prestigious nature of the event.


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